Raccoon Assassin
From MythMonger Wiki
| Raccoon Assassin | |
|---|---|
| Power: | 47 |
| Luck: | 5% |
| Element: | Earth |
| Faction: | Nature / Technology |
| Traits: | 12% of One Shot (+24 Attack) 63% of Blend (+9 Defense vs Wood). |
| Locations: | Treeline Keep (Sold) |
| Sell Price: | 100 Coins |
| Image Front: | |
| Image Back: | |
| The raccoons of the Northern Outpost are no strangers to crime. From the time they're born, they learn to steal to eat. The Order of Raccoon Assassins, by comparison, considers itself to be slightly more honorable than your average bandit. They only use their arsenal of tricks to fulfill their contract, and use their pay to avoid the evils of trash bin robbery. Their work isn't pleasant, but raccoons always seem to get stuck doing things that other creatures won't touch. | |
Requirements
- Level 17
- 12000 Deck Power
Usage
- Traits provide an average of 2.76 Attack and 5.67 Defense vs Wood.
Hunting Tips
- Typical Number of Supporting Cards: N/A
Locations
- Available for sale at Treeline Keep for 5000 Coins.
Trait Descriptions
- One Shot: With a snap of his crossbow, Raccoon Assassin bulls-eyes ________! (attack +24)
- Blend: Raccoon Assassin disappears into the surrounding foliage, ready to ambush! (defense +9)
