Goblin Captain
From MythMonger Wiki
| Goblin Captain | |
|---|---|
| Power: | 31 |
| Luck: | 5% |
| Element: | Fire |
| Faction: | Neutral |
| Traits: | 20% of Tactical Ambush (+27 Attack) 31% of Cunning Defence (+9 Defense) 32% of Iron Gob (power type Metal vs Earth) |
| Locations: | Forest Hideout |
| Sell Price: | 42 Coins |
| Image Front: | |
| Image Back: | |
| A step above their brethren in intelligence and cunning, these proud Goblins command their underlings with ruthless efficiency and tact. They always procure the best of the plunder for themselves, for the more loot a Goblin possesses, the more power he will wield. | |
Requirements
- Level 10
- At Least 3 Cards
- Deck Power 10,000
Usage
- Traits provide an average of 5.4 Attack and 2.79 Defense.
- The Fortune Teller quest
- Goblin Captain is an off-neutral card with slight lean toward Magic/Nature, and will affect the players' faction alignment (generally pulling toward neutral)
Hunting Tips
- Typical Number of Supporting Cards: 12
- Forest Hideout - Only available during The Fortune Teller or after completion of the quest.
Trait Descriptions
- Tactical Ambush: Goblin Captain makes a quick gesture and suddenly dozens of Goblins dash out of their hiding places and swarm ________! (attack +27)
- Cunning Defence: Goblin Captain orders his allies to form a crafty defensive formation! (defense +9)
- Iron Gob: Goblin Captain's steely composure allows them to counterattack ________'s earth power! (new power type Metal)
